CODEX

Everything a relic can be. Traits come from the minting wallet's address, so they're fixed forever. The level comes from whoever holds it right now, so it changes. Odds are exact (they come from the contract's hash). The minted counts are live.

LEVELS

Read live from the holder's wallet every time the art is drawn. Only tokens sitting directly in the wallet count.

< 1MDormantGrey wireframe outline. The relic still exists, it just sleeps until the holder is back above the mint line.
1M+L0 SparkFlat two-tone sprite on its palette's background. Nothing moves yet.
5M+L1 PixelAll five colours: body, shade, accent, eyes. Drop shadow and the background pattern tile appear.
10M+L2 ChromaThe body gets a gradient and a soft glow. A radial light and a seeded star field fill the background.
20M+L3 MotionIt bobs, blinks and breathes. Stars twinkle, the pattern drifts and sparks rise from the floor.
30M+L4 GlitchSignal damage: displacement glitches, red/cyan split, CRT scanlines and a colour-shifting body.
40M+L5 AscendedHolographic hue cycle over everything, more sparks, a marching frame, and the relic's own Ascension backdrop behind it.

PALETTE

The colours. It also sets the duel element.

Neon Lime6.3%
Toxic element
Glacier6.3%
Cold element
Magma6.3%
Heat element
Void6.3%
Void element
Bullion6.3%
Toxic element
Crimson6.3%
Heat element
Toxic6.3%
Toxic element
Chrome6.3%
Cold element
Sakura6.3%
Void element
Abyss6.3%
Cold element
Sunset6.3%
Heat element
Ultraviolet6.3%
Void element
Acid6.3%
Toxic element
Bone6.3%
Void element
Mint6.3%
Cold element
Infrared6.3%
Heat element

SHAPE

The body plan. In a duel it sets the fighting style.

Critter20%
Critter · brawler: +1 attack, +15% HP.
Mask20%
Mask · mirror: reflects 25% of damage taken.
Ship20%
Ship · striker: always opens the fight, hits hard, less HP.
Totem20%
Totem · wall: +2 guard on every hit taken.
Wisp20%
Wisp · drain: heals 30% of damage dealt.

EYES

The face plate. In a duel it sets aim and crits.

Twin25%
Twin: 85% aim, 15% crit.
Cyclops25%
Cyclops: 75% aim, 30% crit.
Visor25%
Visor: never misses, 10% crit.
Quad25%
Quad: hits twice at 60%.

HEADGEAR

What's on top. In a duel it's a one-time trick.

None25%
None: +2 speed.
Horns25%
Horns: first hit lands double.
Antennae25%
Antennae: dodges the first incoming hit.
Crown25%
Crown: rallies once under 30% HP (+50% attack).

PATTERN

Background tile. It starts drifting from L3.

Void20%
Grid20%
Dots20%
Stripes20%
Checker20%

BUILD

How dense the sprite is. In a duel it's HP.

Lean33%
24 HP base
Solid33%
30 HP base
Heavy33%
36 HP base, +1 guard

SYMMETRY

Broken relics are asymmetric, and they glitch in duels.

Mirrored83%
Broken17%

ASCENSION

The backdrop that appears behind it at L5 Ascended. Fixed from mint.

Halo6.3%
Wings19%
Monolith19%
Eclipse13%
Sunburst19%
Orbit13%
Rift13%